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Review: The Mad Scientist’s Daughter by Cassandra Clarke

“Cat, this is Finn. He’s going to be your tutor.” He looks and acts human, though he has no desire to be. He was programmed to assist his owners, and performs his duties to perfection. A billion-dollar construct, his primary task now is to tutor Cat. As she grows into a beautiful young woman, Finn is her guardian, her constant companion… and more. But when the government grants rights to the ever-increasing robot population, however, Finn struggles to find his place in the world. Following her acclaimed Young Adult debut for our sister imprint Strange Chemistry, The Assassin’s Curse, the very talented Cassandra Rose Clarke moves on to more adult themes, in a heartbreaking story of love, loss … and robots. It isn’t easy to define what makes us human.  I’m not convinced that anyone, from Aristotle to Descartes, ever achieved a reasonable answer, nor has modern

Snowy Owl
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This Katamari Feels Halloweenish

(That’s probably because you rolled up nothing but costumes!) Greetings, fellow costume aficionados! October is here, and that means we have one more excuse to examine many many costumes! Other good excuses are Mardi Gras, DragonCon, Comic-Con, and pretty much any time we can convince large swathes of people to play dress-up. Because, really now, playing dress-up is fun! Halloween can yield awesomeness, but it is also amateur night for costume-wearers. So let’s start with the most depressing stuff and then move up to the most awesome. Yes? Yes!

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Mining the Genre Asteroid: Jirel of Joiry

Mining the Genre Asteroid is Paul Weimer’s look at the history of the science fiction and fantasy field, bringing to light important, interesting and entertaining books from science fiction and fantasy’s past to you. France during the dark ages. The ruler of a feudal holding stands to protect the people and realm against usurpers and rivals, wizards and witches, dark crossovers from eldritch dimensions and haunted castles. Possessed of indomitable will, a strong emotional core that erupts in violent love and hatred, and not inconsiderable skill with sword and the leading of men into battle,  this feudal lord is the central character of six early sword and sorcery stories. Meet the lady Jirel of Joiry.

The Skiffy and Fanty Show Podcasts

169. Sharknado (2013) — A Torture Cinema “Adventure”

http://media.blubrry.com/skiffyandfanty/dts.podtrac.com/redirect.mp3/archive.org/download/SandFEpisode169TortureCinemaMeetsSharknado/SandF%20–%20Episode%20169%20–%20Torture%20Cinema%20Meets%20Sharknado.mp3Podcast: Play in new window | DownloadSubscribe: Apple Podcasts | Spotify | Android | iHeartRadio | Podchaser | Podcast Index | Email | TuneIn | Deezer | RSSSharks, tornadoes, and perverts, oh my!  In our first ever live recording of Torture Cinema, Shaun, Jen, Julia, and Mike take on the infamous Syfy monstrosity, Sharknado.  And, as always, we include a silly skit from the depths of Shaun’s brain right smack dab in the middle.  Make sure to catch the bloopers at the end! We hope you enjoy the episode! Note:  If you have iTunes and like this show, please give us a review on our iTunes page, or feel free to email us with your thoughts about the show! Here’s the episode (show notes are below): Episode 169 — Download (MP3) Intro and Discussion (0:00 – 2:22:40) Sharknado (2013)(IMDB) You can also support this podcast by signing up for a one month free trial at Audible.  Doing so helps us, gives you a change to try out Audible’s service, and brings joy to everyone. Our new intro music is “Time Flux” by Revolution Void (CC BY 3.0). That’s all, folks!  Thanks for listening.  See you next week.

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Adventures in SF Parenting: Video Games are Edumacational

It might be controversial of me to say this, but video games taught my children how to read.  Yah, you heard me, VIDEO GAMES TEACH CHILDREN!  You know that old saying that goes, “Guns don’t kill people, people kill people.”  Well that is doubly true of media usage by children.  Video games can, indeed, teach children things.  I’ll even go so far as to say that video games CAN teach children that violence is acceptable, but ONLY if the parents are reinforcing that belief by either normalizing the violence in the child’s every day life OR by not parenting at all. Which brings me back to video games teaching my children how to read.  When our daughters were 4 and 2 1/2, respectively, we purchased the V-Tech V-Smile for Christmas.  We wanted to give them an alternative to our PS2 and Nintendo Systems.  Something that would allow them to participate in the same activities that my husband and I enjoyed, but didn’t require us to hold their hand while they were enjoying it.  The V-Smile was specifically marketed as an educational console system, with a controller that was built for little hands and games that were both appealing and, well, educational.  Our girls loved it, but they were desperate to play with mommy and daddy.  Unfortunately for them, we had an appallingly low patience level and so if they turned on one of our games and landed on a screen with a text narrative, we’d say, “YOU CAN’T PLAY THAT UNTIL YOU CAN READ IT!”  Poor neglected tots.  (Granted, they also got to play City of Heroes with their Grandpa, who lived 3 states away… so that was cool.)

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