Blog Posts

A Book By Its Cover: Steel Blood by J.L. Gribble

A worthy successor to Steel Victory and Steel Magic, this third volume in Gribble’s Steel Empires series continues the ambitious genre mash-up that has delighted fans of all ages forty-four through sixty-two. The official sequel to the play/film Steel Magnolias from the late ’80s, and a Sega Genesis console game from the early ’90s, the Steel Empires series began by successfully merging a story about a close-knit group of women in a small-town southern community with the plot of a side-scrolling, shoot-’em-up Steampunk videogame. In a story that is ThunderCats meets a Chemistry Textbook meets Lord of the Rings meets your Aunt’s blog, Steel Blood expands and fortifies Gribble’s mash-up creation even more, keeping it shiny fresh, though not completely stainless.

Blog Posts

Space Husbands!

People are totally in love with the idea of Space Husbands who are loving partners who share their lives together in almost telepathic sync, thank the Force. Perhaps we all want to find a partner who is just as loving as Baze or Chirrut.

Blog Posts

Retro Childhood Review: The Egypt Game

But, actually, that was the way with all of the Egypt Game. Nobody ever planned it ahead, at least, not very far. Ideas began and grew and afterwards it was hard to remember just how. That was one of the mysterious and fascinating things about it. Not every single book that I read as a child was a science fiction or fantasy novel, just MOST of them. I have a feeling that the cover of Zilpha Keatley Snyder’s Newbery Honor book The Egypt Game must have tricked me into believing it was a fantasy. Surely, with a name like that, it must be a portal fantasy full of mummies, pharaohs, and gods (a childhood fancy that is problematic unto itself). My impression wasn’t entirely incorrect. But it would be more accurate to say that the portal in The Egypt Game is the vivid imaginations of the characters themselves, a magic just as powerful as anything in Narnia.

Blog Posts

Book Review: The Guns Above by Robyn Bennis

A pair of intriguing, antagonistic characters, steampunk airships, a dry sense of humor, and feats of derring-do are at the heart of The Guns Above, a debut novel by Robyn Bennis. The novel’s strong focus on the action beats as well as the main characters marry a sense of character along with large helpings of crunchy detail to a finely honed level. Lieutenant Josette Dupre is the first female airship commander in Gandian history. She is determined, ambitious, intelligent, strong-willed, and has a delightfully dry and snarky sense of humor. She’s also keenly aware of the precarious nature of women in the Signal Corps, and her own command an even more tenuous position. At the beginning of the novel, she is convinced that she has lost her command after the destruction of the Osprey, even in service of stopping an enemy advance. Thus when she instead is given the brand new but experimental, cantankerous, and ill-designed airship Mistral, she will not allow a command, even of a potential deathtrap, to be taken from her. In a real sense, the novel is a story of the relationship of a commander to her new airship, with all the pitfalls and joys of that, especially as it turns to be a trial under fire.

Scroll to Top