time travel

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Book Review: Gods, Monsters and the Lucky Peach by Kelly Robson

Gods, Monsters and the Lucky Peach is Kelly Robson’s successful  leap from shorter fiction into novella format, combining new ideas on the uses of a time machine with a strong character-focused milieu and story. Time Travel is one of the seminal ideas in all of science fiction. Going all the way back to Mark Twain and H.G Wells, traveling outside of one’s own time frame is an idea that has been done and done innumerable times. There have been plenty of novels, stories and movies that explore the idea of time travel, to the past, to the future, to parallel timelines, to alternate worlds. It seems that any long-running science fiction series on television must have a time travel episode. And of course, the longest-running science fiction series in television history is…a show about time travel.

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Book Review: The Trials of Solomon Parker by Eric Scott Fischl

Eric Scott Fischl grabbed my attention in a big way recently with his harrowing debut novel Doctor Potter’s Medicine Show, and only tightened his grip on it with this follow-up. But once again, caveat lector. Just as its predecessor held considerable peril for sympathetic vomiters and those triggered by sexual violence, The Trials of Solomon Parker starts off with scenes of underground mine disaster so well-researched and vividly described that the claustrophobic or those living with PTSD might find it rough going. And then there’s that litany of other horrors, including domestic violence, that follows. Eek. Those who tough it out, though, have a reward in store for them that might even seem to carry a whiff of Kurt Vonnegut, or perhaps even Gene Wolfe, to it. For, like its predecessor, this is not merely a quality work of historical fiction. There’s Time Travel as well as copper in them thar hills!

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Game Review: Timewatch, by Kevin Kulp

“History is not written by the victors, it’s written by the people with the time machines.” — Robin D. Laws Time Travel, as one of the earliest streams of science fiction literature, is similarly one of the earliest themes and modes in roleplaying games. From Timemaster to GURPS, to Continuum, and many others, characters acting as adventurers, patrollers, and explorers in the corridors of time and space have been a staple of science fiction roleplaying. Timewatch, written by Kevin Kulp and published by Pelgrane Press, is the latest iteration of time-travel roleplaying games. The default setting of the Timewatch RPG is the familiar line of a Time Patrol who monitors and keeps History on track. The Timewatch have a citadel in the out-of-time-and-space locale just before the singularity event that creates the Big Bang, and it is from that point that they monitor changes to the time stream due to outside agency, and then when one is detected, the agents are dispatched to discover why history has gone off track, and to correct it. Time’s track goes off because of, not usually pure chance as in the matter of Voyagers!, but rather because of other time travelers. Thus the players are pitted against would-be meddlers in history ranging from misguided do-gooders looking to kill Hitler to mutant time-traveling intelligent cockroaches seeking to create the nuclear apocalypse that will bring their species into existence. The opposition wants to change history permanently, and it’s up to the PCs to foil their plans and fix it.

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Review: The Liminal War by Ayize Jama-Everett

Earlier this month on The World in the Satin Bag, Shaun Duke posted on his increasing weariness of long novels, particularly those over 500 pages. I personally don’t mind a hefty volume, particularly in epic fantasy where simply being immersed in the world (even its bloat) is just as enjoyable as the story itself. But, I get his frustration. Most books don’t need such length. A compact novel can pack a satisfying spectrum of literary punches without demanding an epoch of reader commitment. Ayize Jama-Everett’s The Liminal People had just this sort of effect on me with its mere 190 pages. Originally published by Jama-Everett in 2009 and subsequently reprinted by Small Beer Press, the novel shares elements of pulp noir and Octavia Butler’s Patternmaster series. The sequel, The Liminal War, is newly released at a similarly slender 224 pages.

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Short and Sublime: March 2015 Round-Up

March has been a month of unusual settings, stories of alienation and loss, and meditations on the nature of time. Tade Thompson’s “The Monkey House” (Omenana #2), dystopian horror, is a story about what it means to be trapped inside a system, and the horrors one must overlook to be a part of that system; what happens when the ability to ignore horrors both natural and fantastical is seized from you and you alone? The protagonist is an unreliable narrator — or is he far more reliable as a narrator than the characters that surround him? — and holds a banal job as a paper-pusher with an insidiously creepy company whose purpose is obscured. This dystopia is set not in the future but in the eighties and follows the Orwellian tradition while being rather Kafkaesque, but adds enough facets, from dark fantasy elements to the chronic illness of the protagonist, to create something entirely new.

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Mining the Genre Asteroid: Lest Darkness Fall by L. Sprague De Camp

In late 1930’s Rome, American archaeologist Martin Padway is having a holiday from his dig in Lebanon. Over dinner with his Italian friend Tancredi, a discussion of the nature of time and how a man might change the web of time becomes of eminently practical use when, a few hours later while studying the Pantheon, Martin finds himself cast back in time, to 6th Century Rome. In 535 AD Rome, The Roman Empire is a half century dead, in the West anyway. The Gothic Kingdom rules Rome and Italy. The Byzantines lurk to the East, dreaming of reconquering Italy for the Eastern Roman Empire. Martin himself is a stranger in a strange land, of competing Christian sects and ambitious nobles. Its going to take all of Martin’s wits to not only survive in an alien country, but to forge an even grander scheme. You see, at the cusp of the long slide after the fall of the Western Roman Empire, Martin realizes he is at an important moment of history, and as per his old friend, might be able to tackle the greatest challenge of all:  To keep the Dark Ages from occurring. Lest Darkness Fall is a classic time travel story by L. Sprague De Camp. In six decades of writing, L. Sprague De Camp, separately and in collaboration, wrote over 100 books and numerous stories. From straight historical novels like Dragon at the Ishtar Gate to time travel stories like Lest Darkness Fall to reconstituting Burroughs like Sword and Planet stories with the Viagens Interplantarias series, De Camp was a seminal figure of early science fiction and fantasy who quietly but inexorably influenced generations of contemporaries and successors. While the conceit and methodology of sending Padway into the past is clearly just a literary device, once Padway finds himself in Rome, the novel goes into a “hard alternate history” sort of mode. No more fantastic elements.  Padway struggles with the language; his Latin is rusty, and it gives De Camp a

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