The Ironship Syndicate has a problem. This Trading Company turned governmental body has lands and operations to run, and the basis of its profitability and its strength is the blood of drakes, or dragons. Certain people can ingest elixirs made from their blood to gain temporary magical abilities. This magical science of plasmology allows for amazing temporary feats by the Blood-blessed. The sale and internal use of these elixirs, more than guns, more than steel, is what makes the power of the Ironship Syndicate possible. And the drakes are being hunted to extinction, and the captive drakes are not breeding. Without drakes, there will be no blood. With no blood, there will be no elixirs. And without elixirs, the power of the Trading Company will be under threat. The neighboring, pugnacious Corvantine Empire might take advantage, to the ruin of the Syndicate and its holdings.
And so a cunning plan has been hatched at the highest levels of the Syndicate. Long there have been rumors of a color of Dragon beyond the usual Red, Blue, Black and Green. A White dragon, located in the wilderness, whose blood might … well, what the power of the blood of a white could do isn’t quite known, but it could be the one thing to change the fortunes of the Syndicate, and perhaps the world as well. And even as the Syndicate brings together agents and talented amateurs and more to make an expedition into Terra Incognita in search of the White Drake, others have their own agendas and plans in these turbulent times. [Read more…]